
3ds Max Failed
Hello there, I've been trying with different methods to animate a gun firing simply for testing purposes and import it into UE4 however I am. My issue is for 3ds Max 2010 64-bit (32-bit is fine) and I believe it happened after this recent update. We are running Windows 7 64-bit Professional. Heres my event log: 'Activation context generation failed for 'C: Program Files Autodesk 3ds Max Design 2010 AcSignCore16.dll'.
You encounter below errors when starting 3DS Max 2014:
Autodesk Exchange Store Error Messages
3ds Max failed to find any “RuntimeRequirements” nodes under “ApplicationPackage” node in
“C:ProgramDataAutodeskApplicationPluginsAutodesk DrawingTabs.bundlePackageContents.xml”.
Please check its format.
3ds Max failed to find any “RuntimeRequirements” nodes under “ApplicationPackage” node in
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“C:ProgramDataAutodeskApplicationPluginsUDSG-LayerOrder.bundlePackageContents.xml”.
Please check its format.
Otherwise, the software seems to function after the error message window is closed.
If you want to turn off these messages, put the following entry in 3dsmax.ini.
[ExchangeStore]
ShowExchangeStoreMessageDialog=0
When opening max files you get CoCreateInstance () Failed error message.
From Start Menu do a search for CMD
Do a Right click on cmd.exe and run as Administrator
Go to your 3ds max install folder: cd
'C:Program FilesAutodesk3ds Max 2012'
First Unregister : regsvr32 /u MAXComponents.dll
While unregistering you may get an error message that the dll could not be unregistered, you can safely ignore this message.
Secondly Re-register: regsvr32 MAXComponents.dll
If registered sucessfully you will see this screen